Info

You are currently browsing the BionicBrain.net weblog archives for the day May 25, 2005.

May 2005
M T W T F S S
« Mar   Jul »
 1
2345678
9101112131415
16171819202122
23242526272829
3031  

Archive for May 25, 2005

>> toward authentically interactive characters and stories

“Ultimately we’re talking about creating characters, worlds and systems that have the flexibility and generative power of simulations, but are designed to temporally progress at a good pace, perhaps integrated with drama management, to keep the pace of the experience moving forward and avoiding play that devolves into repetitive, rote labor or long stretches of inaction.” /Grand Text Auto/

|